Portal Gun Mod for Minecraft 1.6.4/1.6.2/1.5.2

The Portal Gun Mod provides Portal 2 themed content to Minecraft. The highlighted characteristic is the Portal Gun, which replicates the behavior of the device from the Valve recreation by allowing the player to put two portals and teleport immediately between them.

Video:

 

Recipes:

Mod part zero:

Default Portal Gun

Atlas’ Portal Gun

P-physique’s Portal Gun

Viscount St. Albans Gun

  • hearth Portals with the left and right mouse buttons.
  • Zoom inside and outside with the center mouse button.
  • take hold of blocks or entities with the “G” button.
  • Reset portals with the “R” button.
  • For the 1st baron beaverbrook gun, the portal’s color is randomly generated. then again, it can be outlined within the houses file.
  • that is your unique set of portals on SMP. unique per individual.

Portal Spawners

  • When positioned, a GUI will pop up asking you to set the color, and if the portal stays open if redstone power is lower.
  • When powered with redstone, it is going to spawn a portal in response to the color you put.

Portal Gun Pedestals

  • Accepts any form of portal gun.
  • automatically hearth portals when it receives redstone present.
  • Portal Gun can also be retrieved by way of proper clicking or strolling into them

Single coloured Default Portal Gun

  • Fires just one form of portal.
  • Will routinely merge with the one coloured portal gun of the other color to form a dual portal gun.
  • may also be crafted collectively.

long Fall Boots

  • Negates your whole falling injury when worn!

gasoline choice
NEW 1.three.2v1

  • which you could now enable a fuel option in 1.three.2v1 onwards within the config file.
  • The fuel that the portal gun uses is in form of Ender Pearl dust.
  • One ender pearl dust is used every time you fire a portal.
  • if you happen to run out of ender pearl mud the portal gun will dim and refuse to fire.

Mod part 1:

Weighted Storage cube

placing it on the planet and right clicking it with a rose will turn into it right into a associate cube!

while on your stock, the associate dice will help heal you every 5 seconds!

Incinerating the cube (How may you!?) will result in it to leave behind a recorded message.

Smelting the disc will lead to the plastic to deteriorate, changing your entire monitor!

Crafting two of the primary discs collectively will even change the monitor.

Radio

  • performs the radio loop record again and again.
  • may also be grew to become off with right click on (configurable)

Weighted Storage cube Vent

Weighted partner dice Vent

  • placed on ceilings.
  • Requires redstone power.
  • Cubes deployed can’t be damaged.
  • Redeploys new cube if redstone is still supplied and dice will get destroyed.

NEW: 1.2.5v1
proper clicking the dice with cyan dye will make it bouncy! eliminate the bounciness through putting it in water.
(firstly a request by TheFrogMC for the portal 2 gels mod, but i found it too fun to make it unique to that mod)

Mod Part 2:

subject matter Emancipation Grid

  • These are placed from wall to wall, and has a most vary of 15 blocks.
  • Pouring fluid via it will disable it.
  • These grids have a few modes, that are configurable in the homes file.
  • These grids are also configurable to should be redstone powered.

Mod Part 3:

Sentry Turrets

(version made in Techne)

  • Shoots anything else, configurable in houses file.
  • Has vary of 20 blocks, also configurable.
  • Fires 20 bullets a 2d.
  • Will die if pushed over.

faulty Turrets

When sentry turrets get smelted, their sleek body polish melts off and their circuits gets tousled!

Mod Part 4:

Aerial faith Plates

  • may also be placed on flooring, partitions and ceilings.
  • Wall plates can also be oriented to appear upwards or downwards.
  • right click to adjust the facility.
  • may also be set to be redstone powered to work.

digital Intelligence Indicator

  • Intelligently signifies whether it is not directly being powered by means of redstone
  • Warning: is not going to increase intelligence if ingested.

Mod part 5:

high energy Pellet Launcher

  • Launches a excessive power Pellet when powered by using redstone.
  • high vitality Pellets disintegrates residing issues on contact (Configurable to knockback)
  • excessive energy Pellets spontaneously combusts if it bounces too time and again, travels too some distance or lives for too long.

excessive vitality Pellet Catcher

  • Catches a high power Pellet to provide redstone power.
  • will also be sneak proper-clicked to unencumber caught excessive energy Pellet.

Mod part 6:

Discouragement Beam Emitter

  • forms a excessive powered laser when powered with redstone!
  • Lasers commute forty blocks maximum from the last object portal/cube it goes via, to a most of 20 objects (this is so that you could forestall any overloading of the sport)
  • will also be configured to cause damage to dwelling creatures.
  • due to my challenge in mathematics, lasers will handiest go right away vertical, even when going thru a wall portal at an angle into a ceiling/ground portal. (Sorry!)

Discouragement Beam Catcher

  • Receives laser as its input to provide redstone energy.

Discouragement Beam Sensor

  • Detects the presence of a laser going through it to supply redstone energy.

Discouragement Redirection cube

  • Refracts a Thermal Discouragement Beam to the path it faces.
  • Grabbed with the G (default) button.
  • turns into bouncy if proper clicked with cyan dye!

Discouragement Redirection dice Vent

  • take a look at Weighted dice Vents for information.

Checkpoint Blocks

  • Will quickly keep player standing, portals, and portal entities in the interim when the participant walks go it, set in the GUI.
  • Restores the above when the player dies and respawns (note, this will likely transfer you away out of your bed [if present] after you respawn).
  • also can power redstone 2 blocks under it like drive plates.

How to install Portal Gun Mod for Minecraft:

Client

  • 1. install iChun Util Mod
  • 2. Go to your minecraft folder. (if you happen to don’t comprehend how to, look it up)
  • 3. location the zip file in the /mods/ folder and run the sport.
  • four. if you want to trade a environment (eg: a block identification), go to /config/ and open “PortalGun.properties” along with your favorite textual content editor.

Server

  • 1. Drop the zip in the /mods/ folder of the server root folder.

Note:

  • The mod requires Minecraft Forge
  • The mod DOES now not auto unravel identification issues like another mods.
  • Do take a look at the default residences file, sufficient feedback had been delivered on your figuring out.
  • The server best works on VANILLA server in the interim.

Topmost issues With latest version:

  • Crashing with: cpw.mods.fml.standard.LoaderException: java.lang.ClassNotFoundException: portalgun.popular.PortalGun
    There are NEW set up steps now. simply dragdrop the zip into the mods folder. Repeat, do not extract it.
    don’t EXTRACT THE ZIP FILE!
  • See via portals does now not work proper. (then again in the event that they rotate your digicam, please redownload and reinstall)

Changelogs:

v2.0.1

  • Minor worm fix
  • compatible with Minecraft 1.6.x

Portal Gun Mod Download Links:

Downloads have moved to ichun.us!